We will run to score on every missed or made shot. In general:
1. 1-on-1 = Layup or a foul
2. 2-on-1 = Layup or foul(2 passes only)
3. 3-on-2 = Layup or short jumper
4-on-2
5-on-2
4. 5-on-3 = Go to secondary break
Here we are inbounding after a made basket. We will run a numbered break with each player having a specific job within the break.
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5 takes the ball out of bounds and immediately looks up the floor to 2/3 running hard for a baseball pass and an easy score. If they are unavailable, 5 looks to 1 at the top of the key extended.
4 will act as a pressure release.
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On the catch by 1, he immediately looks up to see the whole floor and passes ahead to the open man(2).
If the pass up the floor is unavailable, 1 will drive hard to the middle of the floor, continuing to look ahead to the open man.
4 will fill ball side and 5 will trail.
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On the entry to 2, 4 will cut hard to the basket for the pass and layup. If 4 does not receive the pass, he clears to the ball side corner.
5 will fill the spot vacated by 4.
1 will sprint to high help side position on the perimeter.
3 is sprinting hard to the help side.
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3 will follow the cut by 4 and cut hard from the help side to the basket. 3 will establish position at the rim looking for the entry pass and easy score.
If the pass to 3 is unavailable, the ball is quickly reversed to 5.
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5 will initially give a quick look to 3 to see if an entry pass is available.
If 5 cannot enter to 3 he will quickly reverse the ball to 1.
On ball reversal:
3 will set high back screen for 5 and a potential lob pass for an easy score.
2 will down screen for 4 who is setting up his defender to the baseline for the screen
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1 looks to 5 for the lob pass and easy score.
4 may curl, fill or flare for the skip pass.
2 will vacate to the corner following the down screen (our motion rules).
3 will fill to the three-point line.
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On the pass to 5, 1 and 2 will sprint to defensive floor balance.
3 and 4 will crash the offensive glass.
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If the pass is not made to 5, the following will take place:
5 will finish his cut to the rim and then sprint to play inside pick-and -roll with 1.
3 and 4 will down screen for 2 for a possible kick off of 1's penetration and to occupy the help side defense.
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Submitted by: Mike Curta
Category: Fast break